Sunday, October 29, 2006

Prototype - Phase 2

The team has established the following goals for this week:

Development
Create Flash prototype with the following functionality:
  • basic matching mechanic (>2 cards with bonus scoring)
  • new row falls at some time interval
  • all cards are shown at the beginning of the game
  • "bomb" bonus that will match all cards of same type
  • "rainbow" bonus that will show all cards for a few seconds
  • level timer - bonus points added for any remaining time
Interactive
Continue discussions of how avatar is to fit in with the game play.

Art
Research fashion and tastes of our target audience. Consider color, typography and possible treatments for match items and the avatar(s).

Sound
Sound affects will be developed in parallel to the coding and integrated as we get closer to Thursday.

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